
Pushing and Pulling
We started with the simplest setup: a grid of dots. By shifting their positions up and down in sequence, we created the illusion of a wave. No layered depth, no real perceivable 3D space—but it was the start of motion that felt dimensional.
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Adding Depth and Layers
As the system evolved, we expanded beyond grids into new formations. Spirals, spherical arrangements, and layered waveforms offered distinct personalities within the same visual language. Because everything was built in 3D, a camera view was added so users could rotate the scene and experience the structures from different perspectives.
Motion and Flexibility
The motion and depth opened possibilities for really unique animations. Instead of fixed compositions, points began to flow and shift like a living system.
For the final piece, we developed a simple control interface that allowed designers to adjust parameters. Combined with options to toggle between black and white backgrounds, the goal was to allow the creation of visuals adaptable to a wide range of brand contexts.


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Play with the tool and create your own designs.
